Lordship
UnityC#ProcGen
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Lordship was made for the 2021 d3t Rising Star programming challenge and and is all about convincing the townsfolk of a randomly generated medieval town to vote for you in the upcoming election, by any means possible...
  • Town randomly generated with binary space partitioning
  • A* pathfinding with bezier smoothing
  • Randomly generated NPCs that walk around town
  • Procedural dialogue system
As a part of the challenge I wrote a document detailing the development process and technical challenges I faced, and can be viewed here.