Bottomless Crypt
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C++ProcGen
Bottomless Crypt is a roguelike with randomly generated dungeons using binary space partitioning.
Corridors are made using A* to find paths between rooms, and the entire program is written as an Entity-Component-System.
Graphics are rendered with SDL.
It was made for my first year C++ programming module and got a mark of 100%.
It was made for my first year C++ programming module and got a mark of 100%.