Etherium
UnityC#ProcGen
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Etherium is a grid-based RTS where you create units and build structures to gather resources and destroy your enemy's base, made for the 2020 Sumo Digital Rising Star programming challenge where it was ranked 1st in the technical and 2nd in the game assessment.
  • Floating islands generated with Perlin noise and spread out with Mitchell's best candidate algorithm
  • A* pathfinding to move units between tiles
  • 3D objects displayed in UI elements
  • Harvester, Builder, Fighter and Scout unit types
  • Gem resource to build and repair units, minerals to build and repair structures
As a part of the challenge I wrote a document detailing the development process and technical challenges I faced, and can be viewed here.